I'm bringing some card ideas that I've seen in other card games and I think it'd awesome to have in this game. And some others I myself made. Dragon Statue Construct / Divine 1 Can't Attack. Can't Block. 7 / 9 The idea is a card that gets stronger when purified. Poltergeist Ghost / Arcane or Nature 1 Regenerate 0 / 7 The idea is to have a card to absorb some damage on the early game. Second version of Poltergeist Ghost 1 Armor 6 0 / 1 Just a variation of the last card. Same purpose. Ancient Frogman Wizard / Arcane 4 Summon: Both Players discard 10 cards from their deck then draw 2. 4 / 5 Just see the next card (It was a bit hard to make it balanced, and I still think it's too strong). Unearthing Power Power / Arcane 2 Shuffle all constructs from your trash back to your deck. I just want some mill decks, okay? For now it's just this.